#ifndef _STRAWGUI_COMPONENT_LEVEL_H_
#define _STRAWGUI_COMPONENT_LEVEL_H_

#include "sComponent.h"

namespace sgui
{
namespace res
{

class sComponentLevel : public sComponent
{		
public:
	static const std::wstring COMPONENT_NAME;

    inst::sComponentInstance* getInstance(sGUI& gui, const res::sComponentObject& object, inst::sComponentInstance* parent);
    const std::wstring getClass() const;
    void fillRequredRects() {};

    sComponentLevel(sGUI& gui, const std::wstring& name);
    ~sComponentLevel();
};

};
};

#endif